Armor upgrade catalog
Available from 0.1.9. Both client and server need the matching update.
Complete list of all 84 exposed armor-upgrade pieces: Mercenary 18, Rogue 18, Guard 18, Shadow 18, Templar 8, Novice 4. These are inventory/type keys for parts, not additional base armors. See Armor catalog and Armor upgrades.
Slots are exactly top, mid and bottom. Tier numbers 1..6 correspond to light_1, light_2, medium_1, medium_2, heavy_1 and heavy_2. A preset chooses, independently for each slot, the highest existing tier not exceeding the requested tier. Missing pieces are not invented. Consequently Templar and Novice presets can repeat lower-tier pieces; heavy_2 does not imply that every part has an H_02 variant.
The preset tables show exact returned keys. An empty slot is an empty string in Lua, not an item named "empty". The separate preset name none clears all selected parts and is not listed by getArmorUpgradePresets.
Mercenary
Base: mercenary.
| Part key |
Slot |
Tier
|
sld_armor_top_l_01 |
top |
1 / light_1
|
sld_armor_top_l_02 |
top |
2 / light_2
|
sld_armor_top_m_01 |
top |
3 / medium_1
|
sld_armor_top_m_02 |
top |
4 / medium_2
|
sld_armor_top_h_01 |
top |
5 / heavy_1
|
sld_armor_top_h_02 |
top |
6 / heavy_2
|
sld_armor_mid_l_01 |
mid |
1 / light_1
|
sld_armor_mid_l_02 |
mid |
2 / light_2
|
sld_armor_mid_m_01 |
mid |
3 / medium_1
|
sld_armor_mid_m_02 |
mid |
4 / medium_2
|
sld_armor_mid_h_01 |
mid |
5 / heavy_1
|
sld_armor_mid_h_02 |
mid |
6 / heavy_2
|
sld_armor_bot_l_01 |
bottom |
1 / light_1
|
sld_armor_bot_l_02 |
bottom |
2 / light_2
|
sld_armor_bot_m_01 |
bottom |
3 / medium_1
|
sld_armor_bot_m_02 |
bottom |
4 / medium_2
|
sld_armor_bot_h_01 |
bottom |
5 / heavy_1
|
sld_armor_bot_h_02 |
bottom |
6 / heavy_2
|
Presets
| Preset |
top |
mid |
bottom
|
light_1 |
sld_armor_top_l_01 |
sld_armor_mid_l_01 |
sld_armor_bot_l_01
|
light_2 |
sld_armor_top_l_02 |
sld_armor_mid_l_02 |
sld_armor_bot_l_02
|
medium_1 |
sld_armor_top_m_01 |
sld_armor_mid_m_01 |
sld_armor_bot_m_01
|
medium_2 |
sld_armor_top_m_02 |
sld_armor_mid_m_02 |
sld_armor_bot_m_02
|
heavy_1 |
sld_armor_top_h_01 |
sld_armor_mid_h_01 |
sld_armor_bot_h_01
|
heavy_2 |
sld_armor_top_h_02 |
sld_armor_mid_h_02 |
sld_armor_bot_h_02
|
Rogue
Base: rogue.
| Part key |
Slot |
Tier
|
org_armor_top_l_01 |
top |
1 / light_1
|
org_armor_top_l_02 |
top |
2 / light_2
|
org_armor_top_m_01 |
top |
3 / medium_1
|
org_armor_top_m_02 |
top |
4 / medium_2
|
org_armor_top_h_01 |
top |
5 / heavy_1
|
org_armor_top_h_02 |
top |
6 / heavy_2
|
org_armor_mid_l_01 |
mid |
1 / light_1
|
org_armor_mid_l_02 |
mid |
2 / light_2
|
org_armor_mid_m_01 |
mid |
3 / medium_1
|
org_armor_mid_m_02 |
mid |
4 / medium_2
|
org_armor_mid_h_01 |
mid |
5 / heavy_1
|
org_armor_mid_h_02 |
mid |
6 / heavy_2
|
org_armor_bot_l_01 |
bottom |
1 / light_1
|
org_armor_bot_l_02 |
bottom |
2 / light_2
|
org_armor_bot_m_01 |
bottom |
3 / medium_1
|
org_armor_bot_m_02 |
bottom |
4 / medium_2
|
org_armor_bot_h_01 |
bottom |
5 / heavy_1
|
org_armor_bot_h_02 |
bottom |
6 / heavy_2
|
Presets
| Preset |
top |
mid |
bottom
|
light_1 |
org_armor_top_l_01 |
org_armor_mid_l_01 |
org_armor_bot_l_01
|
light_2 |
org_armor_top_l_02 |
org_armor_mid_l_02 |
org_armor_bot_l_02
|
medium_1 |
org_armor_top_m_01 |
org_armor_mid_m_01 |
org_armor_bot_m_01
|
medium_2 |
org_armor_top_m_02 |
org_armor_mid_m_02 |
org_armor_bot_m_02
|
heavy_1 |
org_armor_top_h_01 |
org_armor_mid_h_01 |
org_armor_bot_h_01
|
heavy_2 |
org_armor_top_h_02 |
org_armor_mid_h_02 |
org_armor_bot_h_02
|
Guard
Base: guard.
| Part key |
Slot |
Tier
|
grd_armor_top_l_01 |
top |
1 / light_1
|
grd_armor_top_l_02 |
top |
2 / light_2
|
grd_armor_top_m_01 |
top |
3 / medium_1
|
grd_armor_top_m_02 |
top |
4 / medium_2
|
grd_armor_top_h_01 |
top |
5 / heavy_1
|
grd_armor_top_h_02 |
top |
6 / heavy_2
|
grd_armor_mid_l_01 |
mid |
1 / light_1
|
grd_armor_mid_l_02 |
mid |
2 / light_2
|
grd_armor_mid_m_01 |
mid |
3 / medium_1
|
grd_armor_mid_m_02 |
mid |
4 / medium_2
|
grd_armor_mid_h_01 |
mid |
5 / heavy_1
|
grd_armor_mid_h_02 |
mid |
6 / heavy_2
|
grd_armor_bot_l_01 |
bottom |
1 / light_1
|
grd_armor_bot_l_02 |
bottom |
2 / light_2
|
grd_armor_bot_m_01 |
bottom |
3 / medium_1
|
grd_armor_bot_m_02 |
bottom |
4 / medium_2
|
grd_armor_bot_h_01 |
bottom |
5 / heavy_1
|
grd_armor_bot_h_02 |
bottom |
6 / heavy_2
|
Presets
| Preset |
top |
mid |
bottom
|
light_1 |
grd_armor_top_l_01 |
grd_armor_mid_l_01 |
grd_armor_bot_l_01
|
light_2 |
grd_armor_top_l_02 |
grd_armor_mid_l_02 |
grd_armor_bot_l_02
|
medium_1 |
grd_armor_top_m_01 |
grd_armor_mid_m_01 |
grd_armor_bot_m_01
|
medium_2 |
grd_armor_top_m_02 |
grd_armor_mid_m_02 |
grd_armor_bot_m_02
|
heavy_1 |
grd_armor_top_h_01 |
grd_armor_mid_h_01 |
grd_armor_bot_h_01
|
heavy_2 |
grd_armor_top_h_02 |
grd_armor_mid_h_02 |
grd_armor_bot_h_02
|
Shadow
Base: shadow.
| Part key |
Slot |
Tier
|
stt_armor_top_l_01 |
top |
1 / light_1
|
stt_armor_top_l_02 |
top |
2 / light_2
|
stt_armor_top_m_01 |
top |
3 / medium_1
|
stt_armor_top_m_02 |
top |
4 / medium_2
|
stt_armor_top_h_01 |
top |
5 / heavy_1
|
stt_armor_top_h_02 |
top |
6 / heavy_2
|
stt_armor_mid_l_01 |
mid |
1 / light_1
|
stt_armor_mid_l_02 |
mid |
2 / light_2
|
stt_armor_mid_m_01 |
mid |
3 / medium_1
|
stt_armor_mid_m_02 |
mid |
4 / medium_2
|
stt_armor_mid_h_01 |
mid |
5 / heavy_1
|
stt_armor_mid_h_02 |
mid |
6 / heavy_2
|
stt_armor_bot_l_01 |
bottom |
1 / light_1
|
stt_armor_bot_l_02 |
bottom |
2 / light_2
|
stt_armor_bot_m_01 |
bottom |
3 / medium_1
|
stt_armor_bot_m_02 |
bottom |
4 / medium_2
|
stt_armor_bot_h_01 |
bottom |
5 / heavy_1
|
stt_armor_bot_h_02 |
bottom |
6 / heavy_2
|
Presets
| Preset |
top |
mid |
bottom
|
light_1 |
stt_armor_top_l_01 |
stt_armor_mid_l_01 |
stt_armor_bot_l_01
|
light_2 |
stt_armor_top_l_02 |
stt_armor_mid_l_02 |
stt_armor_bot_l_02
|
medium_1 |
stt_armor_top_m_01 |
stt_armor_mid_m_01 |
stt_armor_bot_m_01
|
medium_2 |
stt_armor_top_m_02 |
stt_armor_mid_m_02 |
stt_armor_bot_m_02
|
heavy_1 |
stt_armor_top_h_01 |
stt_armor_mid_h_01 |
stt_armor_bot_h_01
|
heavy_2 |
stt_armor_top_h_02 |
stt_armor_mid_h_02 |
stt_armor_bot_h_02
|
Templar
Base: templar.
| Part key |
Slot |
Tier
|
tpl_armor_top_l_01 |
top |
1 / light_1
|
tpl_armor_top_m_01 |
top |
3 / medium_1
|
tpl_armor_top_h_01 |
top |
5 / heavy_1
|
tpl_armor_mid_l_01 |
mid |
1 / light_1
|
tpl_armor_mid_m_01 |
mid |
3 / medium_1
|
tpl_armor_mid_h_01 |
mid |
5 / heavy_1
|
tpl_armor_bot_l_01 |
bottom |
1 / light_1
|
tpl_armor_bot_h_01 |
bottom |
5 / heavy_1
|
Presets
| Preset |
top |
mid |
bottom
|
light_1 |
tpl_armor_top_l_01 |
tpl_armor_mid_l_01 |
tpl_armor_bot_l_01
|
light_2 |
tpl_armor_top_l_01 |
tpl_armor_mid_l_01 |
tpl_armor_bot_l_01
|
medium_1 |
tpl_armor_top_m_01 |
tpl_armor_mid_m_01 |
tpl_armor_bot_l_01
|
medium_2 |
tpl_armor_top_m_01 |
tpl_armor_mid_m_01 |
tpl_armor_bot_l_01
|
heavy_1 |
tpl_armor_top_h_01 |
tpl_armor_mid_h_01 |
tpl_armor_bot_h_01
|
heavy_2 |
tpl_armor_top_h_01 |
tpl_armor_mid_h_01 |
tpl_armor_bot_h_01
|
Novice
Base: novice.
| Part key |
Slot |
Tier
|
nov_armor_top_m_01 |
top |
3 / medium_1
|
nov_armor_top_h_01 |
top |
5 / heavy_1
|
nov_armor_mid_m_01 |
mid |
3 / medium_1
|
nov_armor_bot_l_01 |
bottom |
1 / light_1
|
Presets
| Preset |
top |
mid |
bottom
|
light_1 |
empty |
empty |
nov_armor_bot_l_01
|
light_2 |
empty |
empty |
nov_armor_bot_l_01
|
medium_1 |
nov_armor_top_m_01 |
nov_armor_mid_m_01 |
nov_armor_bot_l_01
|
medium_2 |
nov_armor_top_m_01 |
nov_armor_mid_m_01 |
nov_armor_bot_l_01
|
heavy_1 |
nov_armor_top_h_01 |
nov_armor_mid_m_01 |
nov_armor_bot_l_01
|
heavy_2 |
nov_armor_top_h_01 |
nov_armor_mid_m_01 |
nov_armor_bot_l_01
|
Numeric properties
Each piece has a separate type-wide profile through Item type stats. Changing a piece changes that same piece type for all wearers on the server, not just one player. Effective armor protection is base plus selected parts, each added once. Do not configure a full-set total as the base and then add the same pieces again.