Category:Audio Functions: Difference between revisions
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Add client audio API category for update 0.1.2 |
Release 0.1.7 / BUILD199 / Protocol 39: current API availability, setup and improvements |
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[[Category:Client Functions]] | [[Category:Client Functions]] | ||
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== Built-in game sounds (since 0.1.7) == | |||
This category also lists the 11 client functions for [[Game audio]], available since update 0.1.7. They use catalog keys for installed game sounds and localized dialogue; they do not replace the existing resource-file OGG API. See [[Game dialogue catalog]]. | |||
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== Server-generated speech (since 0.1.7) == | |||
Available since 0.1.7. [[Server TTS]] is separate from client resource-file audio and [[Game audio]]. See [[TTS configuration]], [[TTS voices]] and [[:Category:TTS Functions]]. Job/playback handles are not interchangeable with existing sound handles. | |||
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Latest revision as of 23:48, 10 October 2026
Client-side functions for resource-owned OGG Vorbis playback, volume, pause, looping, and spatial audio.
Built-in game sounds (since 0.1.7)
This category also lists the 11 client functions for Game audio, available since update 0.1.7. They use catalog keys for installed game sounds and localized dialogue; they do not replace the existing resource-file OGG API. See Game dialogue catalog.
Server-generated speech (since 0.1.7)
Available since 0.1.7. Server TTS is separate from client resource-file audio and Game audio. See TTS configuration, TTS voices and Category:TTS Functions. Job/playback handles are not interchangeable with existing sound handles.
Pages in category "Audio Functions"
The following 57 pages are in this category, out of 57 total.