Category:Audio Functions: Difference between revisions

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Document upcoming 0.1.7 game audio: 11 client APIs, result event, limits and complete dialogue catalog; not a release
Document upcoming 0.1.7: optional server TTS, 33 functions, 4 events, English voice/setup guides and NPC meleeSkillTier; not a release
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This category also lists the 11 client functions for [[Game audio]], planned for update 0.1.7 and not included in public 0.1.6. They use catalog keys for installed game sounds and localized dialogue; they do not replace the existing resource-file OGG API. See [[Game dialogue catalog]].
This category also lists the 11 client functions for [[Game audio]], planned for update 0.1.7 and not included in public 0.1.6. They use catalog keys for installed game sounds and localized dialogue; they do not replace the existing resource-file OGG API. See [[Game dialogue catalog]].
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== Server-generated speech (upcoming 0.1.7) ==
Coming in 0.1.7 — not released yet. [[Server TTS]] is separate from client resource-file audio and [[Game audio]]. See [[TTS configuration]], [[TTS voices]] and [[:Category:TTS Functions]]. Job/playback handles are not interchangeable with existing sound handles.
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Revision as of 22:49, 8 October 2026

Client-side functions for resource-owned OGG Vorbis playback, volume, pause, looping, and spatial audio.

Built-in game sounds (upcoming 0.1.7)

This category also lists the 11 client functions for Game audio, planned for update 0.1.7 and not included in public 0.1.6. They use catalog keys for installed game sounds and localized dialogue; they do not replace the existing resource-file OGG API. See Game dialogue catalog.

Server-generated speech (upcoming 0.1.7)

Coming in 0.1.7 — not released yet. Server TTS is separate from client resource-file audio and Game audio. See TTS configuration, TTS voices and Category:TTS Functions. Job/playback handles are not interchangeable with existing sound handles.