GetArmorUpgradePresets: Difference between revisions

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Document armor catalogs and eight armor-upgrade Lua APIs from upcoming 0.1.9; public release unchanged
 
Release 0.1.9 / BUILD264 / Protocol42: availability and download setup; preserve experimental limits
 
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<div style="color:#111111; font-weight:bold; letter-spacing:0.04em;">AVAILABLE FROM UPDATE 0.1.9</div>
<div style="color:#111111; font-weight:bold; letter-spacing:0.04em;">AVAILABLE FROM UPDATE 0.1.9</div>
<div style="color:#111111; margin-top:0.25rem;">Available from 0.1.9 (upcoming; not yet publicly released). Not included in public 0.1.8.</div>
<div style="color:#111111; margin-top:0.25rem;">Available from 0.1.9.</div>
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== Notes ==
== Notes ==
* Server-side only; available from 0.1.9, not yet publicly released. Not included in public 0.1.8.
* Server-side only; available from 0.1.9.
* See [[Armor upgrades]], [[Armor catalog]] and [[Armor upgrade catalog]].
* See [[Armor upgrades]], [[Armor catalog]] and [[Armor upgrade catalog]].
* Names: light_1, light_2, medium_1, medium_2, heavy_1, heavy_2. Each slot uses the highest existing tier not exceeding the requested tier; sparse families can repeat pieces. none is accepted by preset setters but is not returned here.
* Names: light_1, light_2, medium_1, medium_2, heavy_1, heavy_2. Each slot uses the highest existing tier not exceeding the requested tier; sparse families can repeat pieces. none is accepted by preset setters but is not returned here.

Latest revision as of 13:27, 20 October 2026

getArmorUpgradePresets

AVAILABLE FROM UPDATE 0.1.9
Available from 0.1.9.

Lists named compatible part selections for one base armor.

Syntax

presets = getArmorUpgradePresets(armorKey)

Parameters

Name Type Required Description
armorKey string yes Exact lowercase base key; not an upgrade part key.

Returns

A table keyed by available preset names. Each value is {top=string, mid=string, bottom=string}; empty slots are empty strings. A known base with no parts returns {}. Unknown/wrong-type base returns false.

Examples

local presets = getArmorUpgradePresets("mercenary")
if presets and presets.heavy_2 then
    outputDebugString(presets.heavy_2.top)
end

Notes

  • Server-side only; available from 0.1.9.
  • See Armor upgrades, Armor catalog and Armor upgrade catalog.
  • Names: light_1, light_2, medium_1, medium_2, heavy_1, heavy_2. Each slot uses the highest existing tier not exceeding the requested tier; sparse families can repeat pieces. none is accepted by preset setters but is not returned here.
  • Equivalent alias: GetArmorUpgradePresets.