ReplaceItemStatsProfile: Difference between revisions

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Document planned 0.1.9 item stats, armor, runes and experimental map-editor seats/lights; not a release
 
Release 0.1.9 / BUILD264 / Protocol42: availability and download setup; preserve experimental limits
 
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<div style="background:#fff5f5; border:1px solid #d13b3b; border-left:5px solid #d13b3b; color:#111111; padding:0.85rem 1rem; margin:0.75rem 0 1rem;">
<div style="color:#111111; font-weight:bold; letter-spacing:0.04em;">AVAILABLE FROM UPDATE 0.1.9</div>
<div style="color:#111111; font-weight:bold; letter-spacing:0.04em;">AVAILABLE FROM UPDATE 0.1.9</div>
<div style="color:#111111; margin-top:0.25rem;">Planned for 0.1.9; not yet publicly released. Not included in public 0.1.8. See the scope and validation notes below.</div>
<div style="color:#111111; margin-top:0.25rem;">Available from 0.1.9. See the scope and validation notes below.</div>
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== Notes ==
== Notes ==
* Planned for G1R:MP 0.1.9; not yet publicly released and not included in public 0.1.8. This documents the implemented development API, not a release announcement. See [[Item type stats]] for scope and remaining in-game validation.
* Available from G1R:MP 0.1.9. This documents the implemented API and its current limits. See [[Item type stats]] for scope and remaining in-game validation.
* Server-side only. Profiles affect every copy of the same type on this server, across dimensions; not individual item instances.
* Server-side only. Profiles affect every copy of the same type on this server, across dimensions; not individual item instances.
* Use matching supported client and server builds. Server acceptance and a client application report do not prove the native gameplay effect.
* Use matching supported client and server builds. Server acceptance and a client application report do not prove the native gameplay effect.

Latest revision as of 13:29, 20 October 2026

replaceItemStatsProfile

AVAILABLE FROM UPDATE 0.1.9
Available from 0.1.9. See the scope and validation notes below.

Replaces the complete item profile owned by this resource.

Syntax

accepted, error, revision = replaceItemStatsProfile(profile)

Parameters

Name Type Required Description
profile table yes Map of item keys to property/value tables, such as getItemStatsProfile() returns.

Returns

Three values: accepted (boolean), error (string; empty on success), revision (decimal string). Check accepted before using the revision. Success means server acceptance, not visual/client completion. A no-op may return the unchanged revision.

Examples

local saved = readResourceData("item_balance")
if saved then
    local profile = fromJSON(saved)
    assert(type(profile) == "table", "Invalid item profile")
    local ok, why = replaceItemStatsProfile(profile)
    assert(ok, why)
end

Notes

  • Available from G1R:MP 0.1.9. This documents the implemented API and its current limits. See Item type stats for scope and remaining in-game validation.
  • Server-side only. Profiles affect every copy of the same type on this server, across dimensions; not individual item instances.
  • Use matching supported client and server builds. Server acceptance and a client application report do not prove the native gameplay effect.
  • Active overrides are owned per item type by the calling resource. Another resource cannot change that owned type. Resource stop removes its overrides.
  • Validation is atomic for the submitted transaction. Unsupported fields, wrong families, invalid/non-finite values, duplicate item/property aliases or ownership conflicts reject it.
  • A numeric 0 is an explicit value where allowed, not reset. Use resetItemStats to remove an override. Profiles are not automatically persisted.
  • Do not expose this setter directly to untrusted remote events. See getItemStatDefinitions and Item stat properties.
  • Omitted old fields/types owned by this resource are reset in the same transaction as new values. Other resources are untouched. An empty table resets all of your resource's overrides.