Category:Audio Functions

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Revision as of 10:21, 1 October 2026 by QCherry (talk | contribs) (Document upcoming 0.1.7 game audio: 11 client APIs, result event, limits and complete dialogue catalog; not a release)
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Client-side functions for resource-owned OGG Vorbis playback, volume, pause, looping, and spatial audio.

Built-in game sounds (upcoming 0.1.7)

This category also lists the 11 client functions for Game audio, planned for update 0.1.7 and not included in public 0.1.6. They use catalog keys for installed game sounds and localized dialogue; they do not replace the existing resource-file OGG API. See Game dialogue catalog.