GetNpcAmmo

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getNpcAmmo

AVAILABLE FROM UPDATE 0.1.5
This function is available in G1R:MP 0.1.5 and later. The contract below includes the compatibility guarantees introduced in that update.

Reads NPC ammunition.

Syntax

getNpcAmmo(npcId, kind)

Parameters

Name Type Required Description
npcId int yes Server-assigned NPC ID returned by spawnNpc; not a player ID.
kind string yes arrows or bolts (independent pools).

Returns

Returns the remaining integer quantity, or false for an invalid ID/kind.

Examples

local arrows = getNpcAmmo(npcId, "arrows")

Notes

  • Server-side only. Mutations require the NPC to belong to the calling resource; getters do not grant control.
  • Since 0.1.5. Use the matching 0.1.5 client and server (Protocol 37).
  • Use matching updated client and server. See NPC scripting for lifecycle, defaults, combat examples and collision limitations.
  • Arrows and bolts are separate pools.