GetNpcTattooNames
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getNpcTattooNames
AVAILABLE FROM UPDATE 0.1.5
This function is available in G1R:MP 0.1.5 and later. The contract below includes the compatibility guarantees introduced in that update.
Lists the fixed NPC tattoo preset catalog.
Syntax
getNpcTattooNames()
Parameters
This function does not accept parameters.
Returns
A 1-based table of 12 keys, including none.
Examples
local tattoos = getNpcTattooNames()
Notes
- Server-side only. Mutations require the resource that owns this NPC; getters do not grant control.
- Available from update 0.1.5. See NPC scripting#NPC appearance since 0.1.5.
- The authoritative state is replayed for relevance entry/late join. Rendering is asynchronous; acceptance does not mean the mesh has finished rebuilding.
- Does not change authoritative HP, weapons, armor, routes or combat configuration. No automatic persistent database storage.
- Upper-initial alias GetNpcTattooNames is also supported.
- The same catalog is used for players and NPCs. See Player tattoo catalog.