GetPlayerFaceNames
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getPlayerFaceNames
Returns every validated GTO face-profile key exposed by the server.
Syntax
table getPlayerFaceNames()
Parameters
This function does not accept parameters.
Returns
Returns a one-based array of stable face keys. The first entry is default.
Examples
List the available face profiles:
for _, faceKey in ipairs(getPlayerFaceNames()) do
outputDebugString(faceKey)
end
Notes
- Available only in server-side resource scripts.
- Face profiles control skin traits, proportions and mimic data. Hair/head geometry and armor are separate authoritative layers.
- See Player face catalog for the complete list.