IsPlayerDead

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isPlayerDead

Checks whether a player is currently in the authoritative dead state.

Syntax

bool isPlayerDead(int playerId)

Parameters

Name Type Required Description
playerId int yes The connected player identifier.

Returns

Returns true when the player is dead; otherwise returns false.

Examples

Check for the dead state:

if isPlayerDead(playerId) then
    outputDebugString("Player is dead")
end

Notes

  • Available only in server-side resource scripts.