OnNpcDeath
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onNpcDeath
AVAILABLE FROM UPDATE 0.1.5
This event is available in G1R:MP 0.1.5 and later. The contract below includes the compatibility guarantees introduced in that update.
Reports an NPC transition to dead.
Availability
This event is available in server-side scripts.
Callback signature
function(npcId, sourceId)
Parameters
| Name | Type | Description |
|---|---|---|
npcId |
int |
Dead NPC. |
sourceId |
int |
Source actor ID; 0 for script-caused death. |
Notes
- Listen with addEventHandler(eventName, root, handler). Server observation/event, not client authority.
- Emitted once for a life transition, not each corpse update. Setting positive HP revives without restoring old targeting.
- See NPC scripting and Update 0.1.5.