OnPlayerRevived

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onPlayerRevived

Triggered after a downed or dead player is authoritatively returned to the alive state.

Availability

This event is available in server-side scripts.

Callback signature

onPlayerRevived(playerId, health, reason)

Parameters

Name Type Description
playerId int The revived player ID.
health number Authoritative health after revival.
reason string The revival reason.

Examples

Handle the event:

addEventHandler("onPlayerRevived", root, function(playerId, health, reason)
    outputChatBox("You have been revived.", playerId, 120, 220, 120)
end)