SetAiNavigationBlockerEnabled

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setAiNavigationBlockerEnabled

AVAILABLE FROM UPDATE 0.1.2
This function is available in G1R:MP 0.1.2 and later. The contract below includes the compatibility guarantees introduced in that update.

Enables or disables a resource-owned navigation blocker without deleting it.

Syntax

bool setAiNavigationBlockerEnabled(string blockerId, bool enabled)

Parameters

Name Type Required Description
blockerId string yes The opaque decimal identifier returned by createAiNavigationBlocker. Keep it as a string.
enabled bool yes True to activate the blocker or false to leave it stored but ignored by movement queries.

Returns

Returns true for a valid owned blocker, including an idempotent request; otherwise returns false.

Examples

Open and close a scripted gate for AI:

setAiNavigationBlockerEnabled(gateBlockerId, gateIsClosed)

Notes

  • Available only in server-side resource scripts.
  • Enabled-state changes are applied to subsequent movement checks. Enabling revalidates affected paths; disabling wakes affected blocked paths.
  • A disabled blocker remains visible through the owner-only getter and list functions.
  • Toggle occasional world states such as doors and gates; per-tick blocker animation is unsupported.