SetPlayerFace
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setPlayerFace
Deprecated compatibility API retained for legacy resources. It is unsupported for player appearance selection in G1R:MP 0.1.
Syntax
bool setPlayerFace(int playerId, string faceKey)
Parameters
| Name | Type | Required | Description |
|---|---|---|---|
playerId |
int |
yes | The connected player identifier. |
faceKey |
string |
yes | A stable key returned by getPlayerFaceNames.
|
Returns
Returns true when the server accepts the legacy state; this does not guarantee a supported visual result in G1R:MP 0.1. Returns false when validation fails.
Examples
Migrate a legacy face call to the supported identity setter:
-- Deprecated: setPlayerFace(playerId, "milten")
setPlayerIdentity(playerId, "milten")
Notes
- Available only in server-side resource scripts.
- Deprecated and unsupported for appearance selection in G1R:MP 0.1. Use
setPlayerIdentity; it is the only supported complete identity setter. - The server may retain and replay the legacy state for protocol compatibility, but resources must not rely on a visible face-only change.
- This emits both
onPlayerFaceChangeand the legacyonPlayerBodyChangeevent.