SetPlayerLevel

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setPlayerLevel

Sets a player's authoritative character level value.

Syntax

bool setPlayerLevel(int playerId, number value)

Parameters

Name Type Required Description
playerId int yes The connected player to update.
value number yes The new character level value.

Returns

Returns true when the value is accepted; otherwise returns false.

Examples

Set a player's character level:

setPlayerLevel(playerId, 50)

Notes

  • Available only in server-side resource scripts.
  • This is a convenience wrapper around setPlayerStat(playerId, "level", value).