Player head catalog: Difference between revisions

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Clarify player appearance catalog behavior
Document 0.1a identities and synchronized spell catalog
 
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{{DISPLAYTITLE:Player head catalog}}
{{DISPLAYTITLE:Player head catalog}}
The '''player head catalog''' lists every independently selectable head exposed by the G1R <code>MO_Player</code> Mutable. These options are visually supported only with <code>body = default</code>; named body presets retain their original head and outfit.
The '''player head catalog''' documents legacy identity-surface and hair options retained for [[setPlayerHead]] compatibility. [[setPlayerHead]] is deprecated in G1R:MP 0.1; use [[setPlayerIdentity]] for supported player identity selection.


== Usage ==
== Supported replacement ==
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
setPlayerBody(playerId, "default")
setPlayerIdentity(playerId, "milten")
setPlayerHead(playerId, "head_02")
</syntaxhighlight>
</syntaxhighlight>


== Available heads ==
== Available heads ==
{| class="wikitable sortable"
{| class="wikitable sortable"
! Key !! Mutable option
! Key !! Visual source
|-
|-
| <code>default</code> || Native default (<code>Head_01</code>)
| <code>default</code> || Native default (<code>Head_01</code>)
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|-
|-
| <code>head_02</code> || <code>Head_02</code>
| <code>head_02</code> || <code>Head_02</code>
|-
| <code>baloro</code> || <code>SK_FM_SLD_Baloro_753 (head/hair sections)</code>
|-
| <code>homer</code> || <code>SK_NC_BAU_Homer_935 (head/hair sections)</code>
|-
| <code>horatio</code> || <code>SK_NC_BAU_Horatio_901 (head/hair sections)</code>
|-
| <code>jan</code> || <code>SK_NC_BAU_Jan_942 (head/hair sections)</code>
|-
| <code>rice_lord</code> || <code>SK_NC_BAU_RiceLord_900 (head/hair sections)</code>
|-
| <code>cronos</code> || <code>SK_NC_KDW_Cronos_604 (head/hair sections)</code>
|-
| <code>merdarion</code> || <code>SK_NC_KDW_Merdarion_602 (head/hair sections)</code>
|-
| <code>myxir</code> || <code>SK_NC_KDW_Myxir_601 (head/hair sections)</code>
|-
| <code>nefarius</code> || <code>SK_NC_KDW_Nefarius_603 (head/hair sections)</code>
|-
| <code>riordian</code> || <code>SK_NC_KDW_Riordian_605 (head/hair sections)</code>
|-
| <code>saturas</code> || <code>SK_NC_KDW_Saturas_600 (head/hair sections)</code>
|-
| <code>baal_isidro</code> || <code>SK_NC_NOV_BaalIsidro_1333 (head/hair sections)</code>
|-
| <code>baal_kagan</code> || <code>SK_NC_NOV_BaalKagan_1332 (head/hair sections)</code>
|-
| <code>buster</code> || <code>SK_NC_ORG_Buster_833 (head/hair sections)</code>
|-
| <code>cipher</code> || <code>SK_NC_ORG_Cipher_873 (head/hair sections)</code>
|-
| <code>drax</code> || <code>SK_NC_ORG_Drax_819 (head/hair sections)</code>
|-
| <code>lares</code> || <code>SK_NC_ORG_Lares_801 (head/hair sections)</code>
|-
| <code>lefty</code> || <code>SK_NC_ORG_Lefty_844 (head/hair sections)</code>
|-
| <code>ratford</code> || <code>SK_NC_ORG_Ratford_818 (head/hair sections)</code>
|-
| <code>wolf</code> || <code>SK_NC_ORG_Wolf_855 (head/hair sections)</code>
|-
| <code>cord</code> || <code>SK_NC_SLD_Cord_709 (head/hair sections)</code>
|-
| <code>gorn</code> || <code>SK_NC_SLD_Gorn_699 (head/hair sections)</code>
|-
| <code>haenno</code> || <code>SK_NC_SLD_Haenno_741 (head/hair sections)</code>
|-
| <code>jarvis</code> || <code>SK_NC_SLD_Jarvis_728 (head/hair sections)</code>
|-
| <code>lee</code> || <code>SK_NC_SLD_Lee_700 (head/hair sections)</code>
|-
| <code>gomez</code> || <code>SK_OC_EBR_Gomez_100 (head/hair sections)</code>
|-
| <code>raven</code> || <code>SK_OC_EBR_Raven_105 (head/hair sections)</code>
|-
| <code>fletcher</code> || <code>SK_OC_GRD_Fletcher_255 (head/hair sections)</code>
|-
| <code>kirgo</code> || <code>SK_OC_GRD_Kirgo_251 (head/hair sections)</code>
|-
| <code>orry</code> || <code>SK_OC_GRD_Orry_254 (head/hair sections)</code>
|-
| <code>thorus</code> || <code>SK_OC_GRD_Thorus_200 (head/hair sections)</code>
|-
| <code>flex</code> || <code>SK_OC_IE_Flex (head/hair sections)</code>
|-
| <code>lutter</code> || <code>SK_OC_IE_Lutter (head/hair sections)</code>
|-
| <code>unicorn</code> || <code>SK_OC_IE_Unicorn (head/hair sections)</code>
|-
| <code>corristo</code> || <code>SK_OC_KDF_Corristo_402 (head/hair sections)</code>
|-
| <code>milten</code> || <code>SK_OC_KDF_Milten (head/hair sections)</code>
|-
| <code>baal_parvez</code> || <code>SK_OC_NOV_BaalParvez_1330 (head/hair sections)</code>
|-
| <code>mordrag</code> || <code>SK_OC_ORG_Mordrag_826 (head/hair sections)</code>
|-
| <code>dexter</code> || <code>SK_OC_STT_Dexter_329 (head/hair sections)</code>
|-
| <code>diego</code> || <code>SK_OC_STT_Diego (head/hair sections)</code>
|-
| <code>fingers</code> || <code>SK_OC_STT_Fingers_331 (head/hair sections)</code>
|-
| <code>fisk</code> || <code>SK_OC_STT_Fisk_311 (head/hair sections)</code>
|-
| <code>whistler</code> || <code>SK_OC_STT_Whistler_309 (head/hair sections)</code>
|-
| <code>dusty</code> || <code>SK_OC_VLK_Dusty_524 (head/hair sections)</code>
|-
| <code>huno</code> || <code>SK_OC_VLK_Huno_538 (head/hair sections)</code>
|-
| <code>mud</code> || <code>SK_OC_VLK_Mud_574 (head/hair sections)</code>
|-
| <code>snaf</code> || <code>SK_OC_VLK_Snaf_581 (head/hair sections)</code>
|-
| <code>seraphia</code> || <code>SK_OC_WOC_Seraphia_110 (head/hair sections)</code>
|-
| <code>syra</code> || <code>SK_OC_WOC_Syra_109 (head/hair sections)</code>
|-
| <code>velaya</code> || <code>SK_OC_WOC_Velaya_108 (head/hair sections)</code>
|-
| <code>bloodwyn</code> || <code>SK_OCR_GRD_Bloodwyn_233 (head/hair sections)</code>
|-
| <code>scatty</code> || <code>SK_OCR_GRD_Scatty_210 (head/hair sections)</code>
|-
| <code>skip</code> || <code>SK_OCR_GRD_Skip_211 (head/hair sections)</code>
|-
| <code>baal_lukor</code> || <code>SK_OG_GUR_BaalLukor_1211 (head/hair sections)</code>
|-
| <code>ulbert</code> || <code>SK_OM_GRD_Ulbert_271 (head/hair sections)</code>
|-
| <code>ian</code> || <code>SK_OM_STT_Ian_301 (head/hair sections)</code>
|-
| <code>aleph</code> || <code>SK_OM_VLK_Aleph_585 (head/hair sections)</code>
|-
| <code>baal_cadar</code> || <code>SK_SC_GUR_BaalCadar_1208 (head/hair sections)</code>
|-
| <code>baal_namib</code> || <code>SK_SC_GUR_BaalNamib_1204 (head/hair sections)</code>
|-
| <code>baal_orun</code> || <code>SK_SC_GUR_BaalOrun_1209 (head/hair sections)</code>
|-
| <code>baal_tondral</code> || <code>SK_SC_GUR_BaalTondral_1203 (head/hair sections)</code>
|-
| <code>baal_tyon</code> || <code>SK_SC_GUR_BaalTyon_1210 (head/hair sections)</code>
|-
| <code>cor_angar</code> || <code>SK_SC_GUR_CorAngar_1202 (head/hair sections)</code>
|-
| <code>cor_kalom</code> || <code>SK_SC_GUR_CorKalom_1201 (head/hair sections)</code>
|-
| <code>yberion</code> || <code>SK_SC_GUR_YBerion_1200 (head/hair sections)</code>
|-
| <code>balor</code> || <code>SK_SC_NOV_Balor_1304 (head/hair sections)</code>
|-
| <code>fortuno</code> || <code>SK_SC_NOV_Fortuno_1357 (head/hair sections)</code>
|-
| <code>lester</code> || <code>SK_SC_NOV_Lester (head/hair sections)</code>
|-
| <code>nyras</code> || <code>SK_SC_NOV_Nyras_1303 (head/hair sections)</code>
|-
| <code>chani</code> || <code>SK_SC_WSC_Chani_1205 (head/hair sections)</code>
|-
| <code>natalia</code> || <code>SK_SC_WSC_Natalia_1207 (head/hair sections)</code>
|-
| <code>cavalorn</code> || <code>SK_UL_STT_Cavalorn_336 (head/hair sections)</code>
|-
| <code>cohsel</code> || <code>SK_UL_STT_Cohsel_337 (head/hair sections)</code>
|-
| <code>xardas</code> || <code>SK_XT_DMB_Xardas_404 (head/hair sections)</code>
|}
|}


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* [[getPlayerHead]]
* [[getPlayerHead]]
* [[setPlayerHead]]
* [[setPlayerHead]]
* [[setPlayerBody]]
* [[setPlayerFace]]
* [[setPlayerIdentity]]


[[Category:Lua API]]
[[Category:Lua API]]
[[Category:Lua Catalogs]]
[[Category:Lua Catalogs]]
[[Category:Appearance Functions]]
[[Category:Appearance Functions]]
[[Category:Deprecated Lua API]]

Latest revision as of 11:36, 27 August 2026

The player head catalog documents legacy identity-surface and hair options retained for setPlayerHead compatibility. setPlayerHead is deprecated in G1R:MP 0.1; use setPlayerIdentity for supported player identity selection.

Supported replacement

setPlayerIdentity(playerId, "milten")

Available heads

Key Visual source
default Native default (Head_01)
head_01 Head_01
head_02 Head_02
baloro SK_FM_SLD_Baloro_753 (head/hair sections)
homer SK_NC_BAU_Homer_935 (head/hair sections)
horatio SK_NC_BAU_Horatio_901 (head/hair sections)
jan SK_NC_BAU_Jan_942 (head/hair sections)
rice_lord SK_NC_BAU_RiceLord_900 (head/hair sections)
cronos SK_NC_KDW_Cronos_604 (head/hair sections)
merdarion SK_NC_KDW_Merdarion_602 (head/hair sections)
myxir SK_NC_KDW_Myxir_601 (head/hair sections)
nefarius SK_NC_KDW_Nefarius_603 (head/hair sections)
riordian SK_NC_KDW_Riordian_605 (head/hair sections)
saturas SK_NC_KDW_Saturas_600 (head/hair sections)
baal_isidro SK_NC_NOV_BaalIsidro_1333 (head/hair sections)
baal_kagan SK_NC_NOV_BaalKagan_1332 (head/hair sections)
buster SK_NC_ORG_Buster_833 (head/hair sections)
cipher SK_NC_ORG_Cipher_873 (head/hair sections)
drax SK_NC_ORG_Drax_819 (head/hair sections)
lares SK_NC_ORG_Lares_801 (head/hair sections)
lefty SK_NC_ORG_Lefty_844 (head/hair sections)
ratford SK_NC_ORG_Ratford_818 (head/hair sections)
wolf SK_NC_ORG_Wolf_855 (head/hair sections)
cord SK_NC_SLD_Cord_709 (head/hair sections)
gorn SK_NC_SLD_Gorn_699 (head/hair sections)
haenno SK_NC_SLD_Haenno_741 (head/hair sections)
jarvis SK_NC_SLD_Jarvis_728 (head/hair sections)
lee SK_NC_SLD_Lee_700 (head/hair sections)
gomez SK_OC_EBR_Gomez_100 (head/hair sections)
raven SK_OC_EBR_Raven_105 (head/hair sections)
fletcher SK_OC_GRD_Fletcher_255 (head/hair sections)
kirgo SK_OC_GRD_Kirgo_251 (head/hair sections)
orry SK_OC_GRD_Orry_254 (head/hair sections)
thorus SK_OC_GRD_Thorus_200 (head/hair sections)
flex SK_OC_IE_Flex (head/hair sections)
lutter SK_OC_IE_Lutter (head/hair sections)
unicorn SK_OC_IE_Unicorn (head/hair sections)
corristo SK_OC_KDF_Corristo_402 (head/hair sections)
milten SK_OC_KDF_Milten (head/hair sections)
baal_parvez SK_OC_NOV_BaalParvez_1330 (head/hair sections)
mordrag SK_OC_ORG_Mordrag_826 (head/hair sections)
dexter SK_OC_STT_Dexter_329 (head/hair sections)
diego SK_OC_STT_Diego (head/hair sections)
fingers SK_OC_STT_Fingers_331 (head/hair sections)
fisk SK_OC_STT_Fisk_311 (head/hair sections)
whistler SK_OC_STT_Whistler_309 (head/hair sections)
dusty SK_OC_VLK_Dusty_524 (head/hair sections)
huno SK_OC_VLK_Huno_538 (head/hair sections)
mud SK_OC_VLK_Mud_574 (head/hair sections)
snaf SK_OC_VLK_Snaf_581 (head/hair sections)
seraphia SK_OC_WOC_Seraphia_110 (head/hair sections)
syra SK_OC_WOC_Syra_109 (head/hair sections)
velaya SK_OC_WOC_Velaya_108 (head/hair sections)
bloodwyn SK_OCR_GRD_Bloodwyn_233 (head/hair sections)
scatty SK_OCR_GRD_Scatty_210 (head/hair sections)
skip SK_OCR_GRD_Skip_211 (head/hair sections)
baal_lukor SK_OG_GUR_BaalLukor_1211 (head/hair sections)
ulbert SK_OM_GRD_Ulbert_271 (head/hair sections)
ian SK_OM_STT_Ian_301 (head/hair sections)
aleph SK_OM_VLK_Aleph_585 (head/hair sections)
baal_cadar SK_SC_GUR_BaalCadar_1208 (head/hair sections)
baal_namib SK_SC_GUR_BaalNamib_1204 (head/hair sections)
baal_orun SK_SC_GUR_BaalOrun_1209 (head/hair sections)
baal_tondral SK_SC_GUR_BaalTondral_1203 (head/hair sections)
baal_tyon SK_SC_GUR_BaalTyon_1210 (head/hair sections)
cor_angar SK_SC_GUR_CorAngar_1202 (head/hair sections)
cor_kalom SK_SC_GUR_CorKalom_1201 (head/hair sections)
yberion SK_SC_GUR_YBerion_1200 (head/hair sections)
balor SK_SC_NOV_Balor_1304 (head/hair sections)
fortuno SK_SC_NOV_Fortuno_1357 (head/hair sections)
lester SK_SC_NOV_Lester (head/hair sections)
nyras SK_SC_NOV_Nyras_1303 (head/hair sections)
chani SK_SC_WSC_Chani_1205 (head/hair sections)
natalia SK_SC_WSC_Natalia_1207 (head/hair sections)
cavalorn SK_UL_STT_Cavalorn_336 (head/hair sections)
cohsel SK_UL_STT_Cohsel_337 (head/hair sections)
xardas SK_XT_DMB_Xardas_404 (head/hair sections)