Category:NPC Functions: Difference between revisions
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Update Lua API categories |
Document new NPC/player-mode API and events available from 0.1.5 |
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[[Category:World Functions]] | [[Category:World Functions]] | ||
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== Additions since 0.1.5 == | |||
See [[NPC scripting]] for optional combat, animations, health, spells, ammunition, pursuit, facing and perception. [[Update 0.1.5]] lists all new API and events. | |||
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Revision as of 17:14, 25 September 2026
Server-side functions for resource-owned human NPC placement, appearance, equipment, routes, and pause state.
Additions since 0.1.5
See NPC scripting for optional combat, animations, health, spells, ammunition, pursuit, facing and perception. Update 0.1.5 lists all new API and events.
Pages in category "NPC Functions"
The following 60 pages are in this category, out of 60 total.
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- SetAiNavigationBlockerBlocksSight
- SetNpcAmmo
- SetNpcArmor
- SetNpcAttackDamage
- SetNpcCombatConfig
- SetNpcCombatMovement
- SetNpcCombatTarget
- SetNpcHealth
- SetNpcIdentity
- SetNpcIdVisible
- SetNpcInvulnerable
- SetNpcLookAt
- SetNpcMana
- SetNpcMaxHealth
- SetNpcMaxMana
- SetNpcMoveGoal
- SetNpcName
- SetNpcNavigationCollisionMode
- SetNpcNavigationMode
- SetNpcObstacleBehavior
- SetNpcPaused
- SetNpcPosition
- SetNpcRotation
- SetNpcRoute
- SetNpcSkin
- SetNpcSkinColor
- SetNpcSpell
- SetNpcTattoo
- SetNpcWeapon
- SetNpcWeaponMode
- SpawnNpc
- StartNpcAnim
- StopNpcAnim
- StopNpcMovement